TVGS Community Night (August 22nd, 6:30pm)

Community Updates (TVGS members)

  •  A presentation on what’s happening in the local area.
  •  Any recent updates regarding TVGS.

Orbit Updates

Each Orbit Group will have a chance to discuss what has been happening with their group, what will be happening and anything else they have to say.

Coordinator Talks 

Each Coordinator will have a chance to update the community on what is going in their respective area.

Demonstration!

Title: Construct 3 Bugs!
Presenter: Frederika Edgington-Giordano

Come and learn how Construct 3 compares to Construct 2, along with some bugs that I have encountered while teaching it to students at TVGS.

Show and Tell (YOU!)

  • Project updates! (Tell everyone about your current project, what you’ve learned, what’s new, and where you’re going!)
  • Time dedicated to serving the community at large! (Do you want to present a game idea for feedback? Need people to help out on it? Need some brainstorming to help flesh it out? Have some concept art to show?)

Have a Ludum Dare game? bring it down and tell us about it!

 

 

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Game Club: We Love Katamari (Hosted by Taro) Aug 16th, 7:30PM

We’ve made some major changes to how we run Game Club! Check out all the details here!

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly group discussion on a game chosen by a selected host. Our next host is Taro, and his selection is:

We Love Katamari
Genre: Third-person puzzle-action
Developer: Namco

Description:
The King of All Cosmos grew to stardom after taking all of the Prince’s Katamaris and replacing the stars. His fans knew no bounds and wished to see more Katamaris fill the sky. The king of all Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help.

The discussion will take place on August 16th. As usual, this selection is meant to be played before the time of the meeting. A few hours should be enough

RSVP at the links below!

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Social Night: Ice Cream Potluck! (August 8th, 6:30 PM)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games and ice cream, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

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[IGDA Albany] Nina Stanley (August 1st, 6:30 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Nina Stanley, as she discusses her experience in the industry as an artist.

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

About the Speaker

Nina Stanley started out rather by accident working for a small 8bit Nintendo games developer called Color Dreams, later rechristened Wisdom Tree. After 3 years of doing a variety of 8bit games, half of them religious, she went on to work on games for PC, Sega Genesis, stand up arcade, Nintendo 64, PS 1 and 2, Game Boy, GBA, and DS. After 15 years she transitioned out of games and into teaching, following her passion for providing real and meaningful foundation training in the arts as the basis of all good Visual Communication. She has been teaching on ground and online in a wide variety of concentrations, from Typography, Photoshop, and entry level 3d to storyboarding, character development, UI, basic animation, and of course, drawing and painting, especially the figure with a special interest in anatomy. Currently full time faculty for the Art Institute of Pittsburg Online Division in Game Art and Design and Media Arts and Animation while moonlighting in the Art Foundation department teaching Observational Drawing. She takes on a few passionate and motivated private students for painting and drawing in her studio in Albany.

RSVP at the links below!

TVGS Game Club Changes! New signup sheet!

Hey all! I’m John, the organizer for the game club discussion and podcast. Over the last few months, we’ve been looking at ways that we can improve both the game club discussion and the podcast, and starting this month we’re enacting some of those changes. Since game club is one of our more popular events, and has mostly been unchanged since we started it 3 years ago, I felt that it would be necessary to write this post up detailing the changes we’re making.

First major change: We’re switching methods on how we’re deciding on hosts, we now have a signup sheet to put yourself down as a future host for game club. We’ll be doing it first come, first served, but this makes it guaranteed that you’ll host at some point in the future. We also now have a mailing list specifically for game club so you’ll get emailed when a game and/or host is selected. You can find the sign up for both at the link here.

Our second major change is we are going to stop recording the monthly discussions from here on out. There’s a large number of reasons for this, but the main one is that any changes we would make to the podcast would alter the way we conduct the discussion, which we are happy with already! So our plan is that we’re going to separate them out, game club discussions as they are now will remain the same, and the podcast discussions will be relaunched as a separate event at some point in the future.

We don’t have any plans for the return of the podcast yet however. The main blocker on developing it is we need a dedicated audio editor to work on our current backlog and any future episodes. (If you or someone you know would be interested in that, send a line over to events@techvalleygamespace.com) Even if we get an editor it’ll probably be a bit before we relaunch it, rest assured that it’ll be posted everywhere once it starts!

Hopefully, these changes will make the game club a more enjoyable experience for everyone! If you have any questions, comments, or concerns about this, feel free to email me at JohnCeceriTheThird@gmail.com.

Thanks for everyone who’s attended and hosted over the years! I hope I’ll keep seeing you all at the discussions!

~John & The TVGS Team.

TVGS Community Night (July 25th, 6:30pm)

Community Updates (TVGS members)

  •  A presentation on what’s happening in the local area.
  •  Any recent updates regarding TVGS.

Orbit Updates

Each Orbit Group will have a chance to discuss what has been happening with their group, what will be happening and anything else they have to say.

Coordinator Talks 

Each Coordinator will have a chance to update the community on what is going in their respective area.

Demonstration!

Title: CHKN
Presenter: Jason Harlow

 

BEHOLD! THE MIRACLE OF LIFE… PACKED INTO CUBES!

Show and Tell (YOU!)

  • Project updates! (Tell everyone about your current project, what you’ve learned, what’s new, and where you’re going!)
  • Time dedicated to serving the community at large! (Do you want to present a game idea for feedback? Need people to help out on it? Need some brainstorming to help flesh it out? Have some concept art to show?)

 

 

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Game Club: The Cat and the Coup (hosted by Sarah) (July 19th, 7:30PM)

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly podcast discussion on a game chosen by a selected host. Our next host is Sarah, and her selection is:

The Cat and the Coup
Genre: Documentary Puzzle Game
Developer: Peter Brinson and Kurosh ValaNejad

Description:
The game follows the life of Prime Minister of Iran, Mohammed Mossadegh, and his subsequent downfall through a CIA- and MI6-engineered coup during the 1950s.

The discussion will take place on July 19th. As usual, this selection is meant to be played before the time of the meeting. The game runs about an hour, and can get played for free here: http://www.thecatandthecoup.com/

RSVP at the links below!

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Social Night: Post-Steam Summer Sale (July 11th, 6:30 PM)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

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TVGS Community Night (June 27th, 6:30pm)

Agenda

Community Updates (TVGS members)

  •  A presentation on what’s happening in the local area.
  •  Any recent updates regarding TVGS.

Orbit Updates

Each Orbit Group will have a chance to discuss what has been happening with their group, what will be happening and anything else they have to say.

Coordinator Talks

Each Coordinator will have a chance to update the community on what is going in their respective area.

Demonstration!

Sail and Sacrifice

In this open-world adventure game, experience the life of an 18th century pirate and make decisions that will impact our rich and dynamic world! Explore the islands, uncover the feuds between captains and natives, amass a crew, and make a name for yourself in The Archipelago. You will be the captain of your own pirate fantasy.

by Cage Studios

http://www.cagestudios.net/index.html

Show and Tell (YOU!)

  • Project updates! (Tell everyone about your current project, what you’ve learned, what’s new, and where you’re going!)
  • Time dedicated to serving the community at large! (Do you want to present a game idea for feedback? Need people to help out on it? Need some brainstorming to help flesh it out? Have some concept art to show?)

RSVP a the links below:

TVGS Community Night

Wednesday, Jun 27, 2018, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

2 Space Cadets Attending

• What we’ll do Community Updates (TVGS members) End of Year Review Show and Tell (YOU!)

Check out this Meetup →

 

[IGDA Albany] Communicating Your Way to a Better Sounding Game (June 6th, 6:00 pm)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Amanda Laven, and she will provide the talk, “Communicating Your Way to a Better Sounding Game.” The presentation will provide a list of unique game design challenges VR brings to the table.

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

Talk Details

They say music is a universal language, but at times trying to discuss audio can feel more like sending a transmission into deep space and hoping an alien lifeform can decipher it. In this talk, Amanda will discuss how to communicate with a composer, including how to structure a deliverables list and the best (and worst) ways to talk about how you want your game to sound. The discussion will include an interactive component for those interested to see how a composer might interpret their musical requests as well as a glimpse into the pre-composing process.

About the Speaker

Amanda Laven was born with an NES controller in her hand…not really, but she was handed one shortly thereafter and has been a rabid gamer ever since. She has a BA in Music from Union College, then went on to earn her MFA in Music Composition with a focus on scoring for media from the Vermont College of Fine Arts. She is a member of the Game Audio Network Guild, the International Game Developers Association (Albany, NY chapter), and the Materia Collective.

RSVP at the links below!

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