[IGDA Albany] So You Want to be an Artist (October 10th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month, Penelope Barbalios will present “So You Want to be an Artist.”

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

Talk Details

You’ve always taken a liking to drawing and design, but now it’s something you want to make a living doing? Here’s a brief guide from one artist to another on how to navigate obstacles ranging from setting your Commission Rates, Time Management, Social Media presence, and keeping your daily motivation, so your “job” doesn’t have to feel completely like “work” 🙂

About the Speaker

Penelope is a Freelance Illustrator who grew up in Troy, NY drawing and sketching comic book and anime characters on everything as a kid. She then decided to go to school for Video Game Design in Pittsburgh PA, learned terms like “Understructure” and “Anatomy”, as well as the “business side” of being an Artist. After college and an autoimmune disease diagnosis, she found her place in the world wasn’t necessarily in cubicle, but continuing to draw and design things from home. Now back in Troy NY with her Family, each day she’s working on building a brand name of Art Prints, Stationery, Apparel, and visualizing all the crazy ideas in her head so they can brighten a part of people’s everyday lives.

RSVP at the links below!

Ludum Dare 42 games made here at Tech Valley Game Space

It was an exhausting, 72-hour long journey, but we’ve returned from Ludum Dare 42 successfully, Space Cadets! The theme this time was, “running out of space,” where each team took a very different perspective on. Here are the latest games created in the capital region of New York from this game jam:

Open Spaces

Agoraphobia is the abnormal fear of being in crowds, public places, or open areas, sometimes accompanied by anxiety attacks. This is a visual novel designed to create awareness for this form, and other forms, of anxiety and depressive disorders. Your character decides how to interact with other characters, who either show you support or impatience. If you make decisions to isolate yourself, or let the negative thoughts take you, the dark mass of “Fear” creeps further and further into your mind. There are many ways to combat anxiety, and there is no single solution for everyone, but seeking support is always a good first step. This is the first game I have written and designed and it could not have been completed without the incredible talent of the members of Tech Valley Game Space in Troy, New York.

Trigger Warning: This game includes depictions of anxiety through audio and visual elements which may be difficult for some.

Thinning the Herd

Human overpopulation is becoming a major problem, time for nature to thin out our numbers. Click any part of the world to call forth natural disasters and monstrous creatures to bring down the human population as it continues to go up. All art and audio is original.

Hachi Block

Hachi Block is a combo-focused Tetris-based puzzle game! Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!

[IGDA Albany] Nina Stanley (August 1st, 6:30 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Nina Stanley, as she discusses her experience in the industry as an artist.

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

About the Speaker

Nina Stanley started out rather by accident working for a small 8bit Nintendo games developer called Color Dreams, later rechristened Wisdom Tree. After 3 years of doing a variety of 8bit games, half of them religious, she went on to work on games for PC, Sega Genesis, stand up arcade, Nintendo 64, PS 1 and 2, Game Boy, GBA, and DS. After 15 years she transitioned out of games and into teaching, following her passion for providing real and meaningful foundation training in the arts as the basis of all good Visual Communication. She has been teaching on ground and online in a wide variety of concentrations, from Typography, Photoshop, and entry level 3d to storyboarding, character development, UI, basic animation, and of course, drawing and painting, especially the figure with a special interest in anatomy. Currently full time faculty for the Art Institute of Pittsburg Online Division in Game Art and Design and Media Arts and Animation while moonlighting in the Art Foundation department teaching Observational Drawing. She takes on a few passionate and motivated private students for painting and drawing in her studio in Albany.

RSVP at the links below!

Orbit: Game Art – Q & A (May 25, 7pm)

It’s a TAO group meet-up!

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx if you haven’t already done so.

What are we doing this week?

Bring your portfolios, pet projects, sketchbooks, or just a lot of questions! Let’s meet and review work and give/get advice on anything and everything game art related!

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting!

RSVP at the links below!

rsvp-facebookrsvp-meetup

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

 

Orbit: TAO group – Game Art Tips & Tricks (May 11, 7pm)

First time attending this event? Please sign-up in our short form over here: goo.gl/JwpJzx if you haven’t already done so.

TAO (TVGS Art Orbit) group kickoff lesson!

Want to learn or improve your game art skills? Have a question about creating art or want to make a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group meeting!

What are we doing this week?

It took us a while to get ramped up but we are good to go now! First up we are compiling a presentation of handy art tips & tricks that we’ve learned over the years. We want to help you make better game art by not making the same mistakes we made! There will be Q & A time so bring your inquisitive minds and sketchbooks!

We’ll be meeting up in the mezzanine.

 

RSVP at the links below!

rsvp-facebookrsvp-meetup

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

 

"∞ the forever city ∞" by Paul Robertson

Total Beginner Pixel Art (August 19, 2015)

* Image “∞ the forever city ∞” by Paul Robertson

For this month’s free lesson, talented artist Astra Wijaya will teach about creating pixel art for your 2D retro games. This will be a new track for those who want to learn visual art and we will start with making pixel art. This is a beginner-level class where we will briefly look at the history of pixel art, get inspirations from amazing artists and works, learn what resources are available online, paint some simple objects, and create a stylized pixel art self-portrait. No prior experience or artistic talent required! Macs with Photoshop pre-installed will be provided by a first-come-first-serve basis.

Preparations:

  • Have a digital photograph of yourself ready to turn into a pixel art portrait, preferably online or on a flash drive.
  • It is recommended to bring in your own laptop with either Adobe Photoshop or Piskel (free and available in Win, OS X, and Linux) installed, in case all the computers are taken. Both will be taught in this course.
  • It is highly recommended to bring your own mouse or drawing tablet with your laptop.

As usual, please RSVP in the Facebook event or Meetup below:

Total Beginner Pixel Art

Wednesday, Aug 19, 2015, 6:00 PM

The Arts Center of the Capital Region
265 River St Troy, NY

12 Space Cadets Attending

* Image “∞ the forever city ∞” by Paul RobertsonFor this month’s free lesson, talented artist Astra Wijaya will teach about creating pixel art for your 2D retro games.  This will be a new track for those who want to learn visual art and we will start with making pixel art. This is a beginner-level class where we will briefly look at the history of…

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