Ludum Dare 41 games made here at Tech Valley Game Space

Hello, fellow Space Cadets! With Ludum Dare 41 over, we’re here to bring up a list of the latest games created in the capital region of New York from this game jam. The theme this time was, “Combine 2 Incompatible Genres,” which certainly stretched the imagination of these creators. Check them out!

Idle Research Clicker

Do some research, see what happens.

Spike-Stricken Love

What do get when you blend obstacle-avoiding action with text-based dating?

The answer is Undertale. This game is completely different.

SmackTalk! Live Teaches Typing!

Type the text shown for each part of the promo. Take as much time as you need and then press the “Talk Smack!” button. For each segment of the promo, half-credit is given for capitalization mistakes, and no credit is given if there are any other mistakes. If you get enough credit, more than half of the credits possible, after finishing the promo, you will get a good ending for the promo, and otherwise you will get worse endings. Finish all 4 promos to go to the credits and complete the game!

SmackPaint! Combat Painting with Ross Bob

Paintsmack! Combat painting with Ross Bob. NOW WITH CREATIVE MODE!

Grab your paint and tap “A” to do happy little brushes against the canvas. Do your best to finish the painting before all the happy little critters steal away with your paint or the time runs out. Take a picture of your masterpiece afterwards and share it with the world!

Fantasy Fighter

This game is a top-down, turn-based, fighter. The game as an experiment and opportunity to learn C++ and the SFML library. Unfortunately, the best fighter elements weren’t added, but the mechanics are written down in the

Salty Scuttle

Being the Ludum Dare after Valentine’s Day, it seemed like the perfect time to work on a 2 player cooperative game for gamers to enjoy with their significant others. But, given the theme, what genre could we combine with cooperative play to make a truly romantic experience that would bring couples together the world over? The answer was clear: QWOP. In Salty Scuttle, each player controls one leg of a crab who is trying to migrate to their new home for the new season. Try to help them go as far as possible without flipping them over onto their back!

Social Night: Ludum Dare Party (May 9th, 6:30 PM)

It’s social night again and let’s celebrate with Ludum Dare games (and board games, too)! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

Ludum Dare 41 with Geek Musica (April 20th, 7:30 PM)

The time has come…to make games for the 41st tri-annual online game jam, Ludum Dare!

No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team building exercises to help you jump start your way to making games!

Furthermore, we have a special collaboration with the local classical ensemble, Geek Musica, who will help contribute music to teams attending the TVGS real-world meeting. This cross-pollination will result in an Interactive Showcase on a future Troy Night Out, where the music they’ve composed for the Jam will be performed live. Exciting!

Join in as you make a game in 72 hours with a team, or if you want to go hard-mode, 48 hours solo! Meet up with other rapid game developers! Eat a lot of junk food (including free pizza)! And most important of all, have fun!

RSVP at the links below!

rsvp-facebook rsvp-meetup

P.S. For parking, the Uncle Sams parking garage — which is only one block away from our office — is free during weekends and after 6:00 PM on the weekdays. We highly recommend parking there.
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