[IGDA Albany] The Pragmatism of Inclusivity: Social Justice in the Gaming Industry (September 5th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month, Muse en Lystrala will present “The Pragmatism of Inclusivity: Social Justice in the Gaming Industry.”. The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle….Continue reading [IGDA Albany] The Pragmatism of Inclusivity: Social Justice in the Gaming Industry (September 5th, 7:00 PM)

[IGDA Albany] Communicating Your Way to a Better Sounding Game (June 6th, 6:00 pm)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Amanda Laven, and she will provide the talk, “Communicating Your Way to a Better Sounding Game.” The presentation will provide a list of unique game design challenges VR brings to the table. The talk will begin…Continue reading [IGDA Albany] Communicating Your Way to a Better Sounding Game (June 6th, 6:00 pm)

Music and Audio for Games in FL Studio (September 16, 2015)

Sound effects and music are a great way to add player feedback, establish a mood, and just generally make your games feel polished. This lesson will provide some basic information on how digital audio works and offers a crash course on how to navigate FL Studio’s interface to get you creating music for your games….Continue reading Music and Audio for Games in FL Studio (September 16, 2015)