Lesson Night: Anatomy of an Idle Game (October 17th, 6:30pm)

Presenter: Sam Bonfante

Description:
Diving into the construction of a single page web application through the lens of the popular idle game genre, we will look at how modern JavaScript frameworks like React allow anyone to make powerful and interactive experiences with minimal programming.

rsvp-facebook rsvp-meetup

Game Club: Cuphead (Hosted by Will) Oct 18th, 6:30PM

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly group discussion on a game chosen by a selected host. Our next host is Will, and his selection is:

Cuphead
Genre: 2D action-platformer
Developer: Studio MDHR Entertainment Inc.

The discussion will take place on October 18th. As usual, this selection is meant to be played before the time of the meeting. A few hours should be enough

RSVP at the links below!

rsvp-facebook rsvp-meetup

Lift Off 2018: Project Management

Reference materials:

TVGS’ Lift Off Diversity Incubator continues with a presentation on project management, or the process of splitting up a large project into distinct and measurable tasks. Suzanne Dondero, professional project manager and the presenter for this week’s progress report, described the Agile Development process that encourages game makers to regularly re-evaluate their task list and adjust their goals to meet the deadline. After the presentation, everyone split up to discuss how to take their game design document and dividing it into simpler chunks on their favorite task management software like Trello.

[IGDA Albany] So You Want to be an Artist (October 10th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month, Penelope Barbalios will present “So You Want to be an Artist.”

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

Talk Details

You’ve always taken a liking to drawing and design, but now it’s something you want to make a living doing? Here’s a brief guide from one artist to another on how to navigate obstacles ranging from setting your Commission Rates, Time Management, Social Media presence, and keeping your daily motivation, so your “job” doesn’t have to feel completely like “work” 🙂

About the Speaker

Penelope is a Freelance Illustrator who grew up in Troy, NY drawing and sketching comic book and anime characters on everything as a kid. She then decided to go to school for Video Game Design in Pittsburgh PA, learned terms like “Understructure” and “Anatomy”, as well as the “business side” of being an Artist. After college and an autoimmune disease diagnosis, she found her place in the world wasn’t necessarily in cubicle, but continuing to draw and design things from home. Now back in Troy NY with her Family, each day she’s working on building a brand name of Art Prints, Stationery, Apparel, and visualizing all the crazy ideas in her head so they can brighten a part of people’s everyday lives.

RSVP at the links below!

Lift Off 2018: Opening Ceremony

Reference materials:

The opening ceremony of TVGS’ inaugural Lift Off Diversity Incubator was a huge success! The
The keynote was given by game developer and International Game Developer Association’s Albany chapter head director, Amanda Kirk, who gave a keynote about combating impostor syndrome. Each participant was given a handout, listing resources to get started on making games.

After a brief review, everyone split with their own designated mentor, and discussed what their game ideas were, and what tools to look into to make it happen. Due next week, all participants are tasked to get their first documentation on their game — yes, that fabled game design document — started!

Social Night in FLUXX! (October 3rd, 6:30 PM)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! This month’s theme is FLUXX, a card game about changing the rules. We even have Zombie Fluxx to keep the Halloween theme! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

rsvp-facebook rsvp-meetup

TVGS Community Night (September 26th, 6:30pm)

Come down to the TVGS Community Fair!

We are going to have tables set up with members representing the coordination teams, orbit groups and related organizations of TVGS.

Table List:
– General Table (TVGS Info, Snacks, etc.) by Taro Omiya
– Education Team and Orbit Groups by Fredrika Edgington-Giordano

(list subject to change up to and including the night of)

If you are interested in a table, please contact us.

Tables will be limited based on safety and comfort considerations. If we don’t have space for you this month, we will put you on the list for a table in a following one.

rsvp-facebook rsvp-meetup

The Arts Center of the Capital Region

Interactive Showcase @ Troy Night Out (September 28th, 5:00pm)

Our monthly Troy Night Out with The Arts Center continues with an exhibition of locally created games. Macs and PCs will be provided on a first-come, first-serve basis.

The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your project for some playtesting and feedback, or just stop by and join in the fun!

If you have any questions about the showcase, feel free to send a message to info@techvalleygamespace.com.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Lesson Night Remastered: Crash Course Introduction to Unity (September 19th, 6:30pm)

Presenter: Taro Omiya

Description:
Our next monthly game-creating tutorial will return with the basics: an introductory tutorial on Unity. This will be a hand-on course, so please come in with your laptop with Unity installed! We’ll be making a simple 3D first-person perspective game that will cover the following topics:

• Importing pre-made assets
• Creating objects with super-fun physics
• Using images to add visually-pleasing patterns to your objects
• Learn what the heck materials are, and how to make your game look realistic (or shiny)
• How to manipulate the sun with lighting
• Adding sound effects
• Get a quick introduction on scripting

Note: please download Unity version 2018.1 or higher. Once finished, open Unity, login, then switch to your favorite web browser and navigate to the link below. Click the button, “Add to My Assets” to download the assets to your computer.
assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351

rsvp-facebook rsvp-meetup

Social Night: Game Jam Games Bonanza (September 12th, 6:30 PM)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

rsvp-facebook rsvp-meetup