Special Extra Social Night! (May 30th, 6:30 PM)

What’s this? A 5th Wednesday in the month!? Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

[IGDA Albany] Communicating Your Way to a Better Sounding Game (June 6th, 6:00 pm)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Amanda Laven, and she will provide the talk, “Communicating Your Way to a Better Sounding Game.” The presentation will provide a list of unique game design challenges VR brings to the table.

The talk will begin at 6 pm; feel free to stay until 9 if you’d like to mingle after.

Talk Details

They say music is a universal language, but at times trying to discuss audio can feel more like sending a transmission into deep space and hoping an alien lifeform can decipher it. In this talk, Amanda will discuss how to communicate with a composer, including how to structure a deliverables list and the best (and worst) ways to talk about how you want your game to sound. The discussion will include an interactive component for those interested to see how a composer might interpret their musical requests as well as a glimpse into the pre-composing process.

About the Speaker

Amanda Laven was born with an NES controller in her hand…not really, but she was handed one shortly thereafter and has been a rabid gamer ever since. She has a BA in Music from Union College, then went on to earn her MFA in Music Composition with a focus on scoring for media from the Vermont College of Fine Arts. She is a member of the Game Audio Network Guild, the International Game Developers Association (Albany, NY chapter), and the Materia Collective.

Game Club: Never Alone and Mulaka (hosted by William) (June 21st, 6:30PM)

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly podcast discussion on a game chosen by a selected host. Our next host is William, and his selection is:

Mulaka
Genre: Action-Adventure.
Developer: Lienzo

And

Never Alone
Genre: Puzzle-Adventure.
Developer: Upper One Games

Descriptions:
Mulaka: Dive into northern Mexico’s breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara.

Never Alone: Experience the epic journey of Nuna and Fox as they search for the source of an eternal blizzard that threatens the survival of everything they have ever known.

The discussion will take place on June 21st. Newcomers to the group have higher chance of selecting the next month’s game! As usual, this selection is meant to be played before the time of the meeting. Mulaka runs about 8 hours and Never Alone takes about 3.

RSVP at the links below!

rsvp-facebook rsvp-meetup

 

The Arts Center of the Capital Region

Interactive Showcase @ Troy Night Out (May 25th, 5:00pm)

Our monthly Troy Night Out with The Arts Center continues with an exhibition of locally created games. Macs and PCs will be provided on a first-come, first-serve basis.

The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your project for some playtesting and feedback, or just stop by and join in the fun!

If you have any questions about the showcase, feel free to send a message to info@techvalleygamespace.com.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Game Club: Castlevania: Symphony of the Night (hosted by Sam) (May 17th, 7:30PM)

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly podcast discussion on a game chosen by a selected host. Our next host is Sam, and his selection is:

Castlevania: Symphony of the Night
Genre: Platform-Adventure.
Developer: Konami

Description: As a descendant of Dracula, you must end the vampire bloodline. Can you rid the world of this unspeakable terror? Uncover the mystery of Castlevania, and challenge an adventure as legendary as its name in this classic PS1 adventure.

The discussion will take place on May 17th. Newcomers to the group have higher chance of selecting the next month’s game! As usual, this selection is meant to be played before the time of the meeting. A few hours in the game will be enough to discuss!

RSVP at the links below!

rsvp-facebook rsvp-meetup

 

TVGS Community Night (May 23th, 6:30pm)

Community Updates (TVGS members)

  •  A presentation on what’s happening in the local area.
  •  Any recent updates regarding TVGS.

Orbit Updates

Each Orbit Group will have a chance to discuss what has been happening with their group, what will be happening and anything else they have to say.

Coordinator Talks 

Each Coordinator will have a chance to update the community on what is going in their respective area.

Demonstration!

Title: Construct 3 Bugs
Presenter: Frederika Edgington-Giordano

Construct 3 was recently released and our resident Q&A person will go through some she has found in this 5-10 min talk.

 

Show and Tell (YOU!)

  • Project updates! (Tell everyone about your current project, what you’ve learned, what’s new, and where you’re going!)
  • Time dedicated to serving the community at large! (Do you want to present a game idea for feedback? Need people to help out on it? Need some brainstorming to help flesh it out? Have some concept art to show?)

 

 

rsvp-facebook rsvp-meetup

Ludum Dare 41 games made here at Tech Valley Game Space

Hello, fellow Space Cadets! With Ludum Dare 41 over, we’re here to bring up a list of the latest games created in the capital region of New York from this game jam. The theme this time was, “Combine 2 Incompatible Genres,” which certainly stretched the imagination of these creators. Check them out!

Idle Research Clicker

Do some research, see what happens.

Spike-Stricken Love

What do get when you blend obstacle-avoiding action with text-based dating?

The answer is Undertale. This game is completely different.

SmackTalk! Live Teaches Typing!

Type the text shown for each part of the promo. Take as much time as you need and then press the “Talk Smack!” button. For each segment of the promo, half-credit is given for capitalization mistakes, and no credit is given if there are any other mistakes. If you get enough credit, more than half of the credits possible, after finishing the promo, you will get a good ending for the promo, and otherwise you will get worse endings. Finish all 4 promos to go to the credits and complete the game!

SmackPaint! Combat Painting with Ross Bob

Paintsmack! Combat painting with Ross Bob. NOW WITH CREATIVE MODE!

Grab your paint and tap “A” to do happy little brushes against the canvas. Do your best to finish the painting before all the happy little critters steal away with your paint or the time runs out. Take a picture of your masterpiece afterwards and share it with the world!

Fantasy Fighter

This game is a top-down, turn-based, fighter. The game as an experiment and opportunity to learn C++ and the SFML library. Unfortunately, the best fighter elements weren’t added, but the mechanics are written down in the README.md.

Salty Scuttle

Being the Ludum Dare after Valentine’s Day, it seemed like the perfect time to work on a 2 player cooperative game for gamers to enjoy with their significant others. But, given the theme, what genre could we combine with cooperative play to make a truly romantic experience that would bring couples together the world over? The answer was clear: QWOP. In Salty Scuttle, each player controls one leg of a crab who is trying to migrate to their new home for the new season. Try to help them go as far as possible without flipping them over onto their back!

[IGDA Albany] Intersection of Media and Digital Art (May 2nd, 5:30 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany meeting is a bit special! We’ll be joining The Upstate Alliance for The Creative Economy (ACE) for their Mixer and talk — “Intersection of Media and Digital Art” delivered by Karen Helmerson of the New York State Council on the Arts. The event will additionally feature freelancer discussions, demonstrations, and tours of the equipment and services offered by the Tech Valley Game Space and Tech Valley Center of Gravity.

The event will start on Wednesday, May 2nd, at 5:30 PM, and will run until 7:30 PM. It is free to attend, but registration is required due to limited space. Please visit the registration page (link below) to ensure a spot:

events.r20.constantcontact.com/register/event?oeidk=a07ef916scn065dd067&llr=9rpfx7yab

About the Speaker

Karen Helmerson is Senior Program Officer for Electronic Media, Film and Visual Arts at the New York State Council on the Arts (NYSCA), funding the arts and culture in New York State. Ms. Helmerson oversees the allocation of 2.8 million dollars to more than 300 non-profit arts and cultural organizations annually. Her responsibilities at NYSCA include the facilitation of seminars and focus groups on new media research and technology advancements, and professional development on sustainability in non-profit management.

GameFest @ The Atrium (May 5th, 11:00 AM – 4:00 PM)

This upcoming Saturday, The Atrium (across the street from TVGS) will showcase a large array of student-developed games from 3+ colleges in the region! We’ll be celebrating GameFest with exhibitors from Rensselaer Polytechnic Institute. Our booth will be open for locally created games as well, so bring in your own systems and get ready to show off your game!

The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your project for some playtesting and feedback, or just stop by and join in the fun!

Social Night: Ludum Dare Party (May 9th, 6:30 PM)

It’s social night again and let’s celebrate with Ludum Dare games (and board games, too)! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!