Lesson Night: Microtalks 2018 (December 13th, 6:30pm)

Description: Once again we are doing Micro-talks! If you have a short lesson that you’ve always wanted to try out or a cool story from your own experiences in game development, this is your chance to shine! Submission form: goo.gl/forms/TegMItz6mgjsnwgJ2

The Arts Center of the Capital Region

Interactive Showcase @ Troy Night Out (November 30th, 5:00pm)

Our monthly Troy Night Out with The Arts Center continues with an exhibition of locally created games. Macs and PCs will be provided on a first-come, first-serve basis. The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your…Continue reading Interactive Showcase @ Troy Night Out (November 30th, 5:00pm)

Ludum Dare 43 (November 30th, 8:15 PM)

The time has come…to make games for the 43rd tri-annual online game jam, Ludum Dare! No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team…Continue reading Ludum Dare 43 (November 30th, 8:15 PM)

[IGDA Albany] Lightning Talks (December 5th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. The talk will begin at 7pm, but feel free to arrive around 6:30 PM and stay until 9:00 PM if you’d like to mingle before and after. Join us as we have our inaugural Lightning Talks, a series of 5-minutes-or-less talks which…Continue reading [IGDA Albany] Lightning Talks (December 5th, 7:00 PM)

ProtoStar Game Pitching Contest (December 9th)

ProtoStar is a new fund designed to provide Capital Region game developers with early stage funding support for original game projects. The ProtoStar fund helps local game makers take promising ideas from the concept phase to the point where they have a working interactive prototype. If you have an idea for a game project that…Continue reading ProtoStar Game Pitching Contest (December 9th)

Lift Off 2018: Diversity and Representation

Reference materials: Diversity and Representation in Games (Youtube) Lift Off Closing Ceremony Preparations Handout (PDF) This week, E-sports journalist Amanda Stevens conducted a workshop on how to better improve diversity and representation in your own game. Using two examples, she ran through an exercise with the attendees to come up with characters whose backgrounds and…Continue reading Lift Off 2018: Diversity and Representation

The Blokus Social Night (November 14th, 6:30 PM)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! This month’s theme is Blokus, a colorful competitive board game about matching Tetris-like blocks on their corners. An easy to learn, hard to master game for all ages! Time to get together, gather ’round some games,…Continue reading The Blokus Social Night (November 14th, 6:30 PM)

Lift Off 2018: Software Quality Assurance

Reference materials: Software Quality Assurance (Youtube) This week, education coordinator Frederika Edgington-Giordano provided a broad overview of what a quality assurance does, and why they are important for the development process. Using her own experience, she provides how professionals approach the software, and what she hopes developers do with the feedback her team gives. As…Continue reading Lift Off 2018: Software Quality Assurance

[IGDA Albany] Scoping it Out: How to Plan Your Next Game Project (November 7th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month, game designer Amanda Kirk will provide her talk, “Scoping it Out: How to Plan Your Next Game Project.” The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d…Continue reading [IGDA Albany] Scoping it Out: How to Plan Your Next Game Project (November 7th, 7:00 PM)