Ludum Dare 41 games made here at Tech Valley Game Space

Hello, fellow Space Cadets! With Ludum Dare 41 over, we’re here to bring up a list of the latest games created in the capital region of New York from this game jam. The theme this time was, “Combine 2 Incompatible Genres,” which certainly stretched the imagination of these creators. Check them out!

Idle Research Clicker

Do some research, see what happens.

Spike-Stricken Love

What do get when you blend obstacle-avoiding action with text-based dating?

The answer is Undertale. This game is completely different.

SmackTalk! Live Teaches Typing!

Type the text shown for each part of the promo. Take as much time as you need and then press the “Talk Smack!” button. For each segment of the promo, half-credit is given for capitalization mistakes, and no credit is given if there are any other mistakes. If you get enough credit, more than half of the credits possible, after finishing the promo, you will get a good ending for the promo, and otherwise you will get worse endings. Finish all 4 promos to go to the credits and complete the game!

SmackPaint! Combat Painting with Ross Bob

Paintsmack! Combat painting with Ross Bob. NOW WITH CREATIVE MODE!

Grab your paint and tap “A” to do happy little brushes against the canvas. Do your best to finish the painting before all the happy little critters steal away with your paint or the time runs out. Take a picture of your masterpiece afterwards and share it with the world!

Fantasy Fighter

This game is a top-down, turn-based, fighter. The game as an experiment and opportunity to learn C++ and the SFML library. Unfortunately, the best fighter elements weren’t added, but the mechanics are written down in the README.md.

Salty Scuttle

Being the Ludum Dare after Valentine’s Day, it seemed like the perfect time to work on a 2 player cooperative game for gamers to enjoy with their significant others. But, given the theme, what genre could we combine with cooperative play to make a truly romantic experience that would bring couples together the world over? The answer was clear: QWOP. In Salty Scuttle, each player controls one leg of a crab who is trying to migrate to their new home for the new season. Try to help them go as far as possible without flipping them over onto their back!

[IGDA Albany] Intersection of Media and Digital Art (May 2nd, 5:30 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany meeting is a bit special! We’ll be joining The Upstate Alliance for The Creative Economy (ACE) for their Mixer and talk — “Intersection of Media and Digital Art” delivered by Karen Helmerson of the New York State Council on the Arts. The event will additionally feature freelancer discussions, demonstrations, and tours of the equipment and services offered by the Tech Valley Game Space and Tech Valley Center of Gravity.

The event will start on Wednesday, May 2nd, at 5:30 PM, and will run until 7:30 PM. It is free to attend, but registration is required due to limited space. Please visit the registration page (link below) to ensure a spot:

events.r20.constantcontact.com/register/event?oeidk=a07ef916scn065dd067&llr=9rpfx7yab

About the Speaker

Karen Helmerson is Senior Program Officer for Electronic Media, Film and Visual Arts at the New York State Council on the Arts (NYSCA), funding the arts and culture in New York State. Ms. Helmerson oversees the allocation of 2.8 million dollars to more than 300 non-profit arts and cultural organizations annually. Her responsibilities at NYSCA include the facilitation of seminars and focus groups on new media research and technology advancements, and professional development on sustainability in non-profit management.

GameFest @ The Atrium (May 5th, 11:00 AM – 4:00 PM)

This upcoming Saturday, The Atrium (across the street from TVGS) will showcase a large array of student-developed games from 3+ colleges in the region! We’ll be celebrating GameFest with exhibitors from Rensselaer Polytechnic Institute. Our booth will be open for locally created games as well, so bring in your own systems and get ready to show off your game!

The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your project for some playtesting and feedback, or just stop by and join in the fun!

Social Night: Ludum Dare Party (May 9th, 6:30 PM)

It’s social night again and let’s celebrate with Ludum Dare games (and board games, too)! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

[IGDA Albany] Game Design and VR: Designing for a New Medium (April 5th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Chris Caulfield, and he will provide the talk, “Game Design and VR: Designing for a New Medium.” The presentation will provide a list of unique game design challenges VR brings to the table.

The talk will begin at 7pm, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.

Talk Details

In this talk, Chris will discuss game design in the exciting medium of VR. The main focus of the talk will be on the unique constraints of designing games for VR compared to designing non-VR games, as well as how to design within these limitations. He will also describe design issues he has noticed in popular VR games and explain why you should avoid them.

About the Speaker

Chris Caulfield is a lifelong gamer with a love of analyzing what makes good games good and is a passionate programmer. He is combining these talents for his first venture into professional game development as a co-founder of Catapult Games, a VR game development company. Chris is the lead designer and game director for Catapult Games’ first title, Don’t Look Down, a VR climbing game inspired by classic platformers like Super Mario Bros.

Please RSVP using the links below:

rsvp-facebook rsvp-meetup

[Orbit: 3D Game Design] IK Animation (April 5th, 7:00 PM)

First time attending this event? Please sign-up in our short form over here:goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will provide a tutorial on how to utilize Unity’s Inverse Kinematic (IK) animations. This technique is useful for using scripting to make a humanoid character’s limbs twist, turn, and move to a target point in a natural way.

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Social Night: Doodle Fail (April 11th, 7:00 pm)

It’s social night again and let’s celebrate with board games, card games, social games, and of course, video games! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

This month’s optional theme is a locally developed card game titled, Doodle Fail. It’s a silly party game about sketching a picture based on a sentence generated by 3 cards. Come check it out!

RSVP at the links below!

rsvp-facebook rsvp-meetup

Ludum Dare 41 with Geek Musica (April 20th, 7:30 PM)

The time has come…to make games for the 41st tri-annual online game jam, Ludum Dare!

No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team building exercises to help you jump start your way to making games!

Furthermore, we have a special collaboration with the local classical ensemble, Geek Musica, who will help contribute music to teams attending the TVGS real-world meeting. This cross-pollination will result in an Interactive Showcase on a future Troy Night Out, where the music they’ve composed for the Jam will be performed live. Exciting!

Join in as you make a game in 72 hours with a team, or if you want to go hard-mode, 48 hours solo! Meet up with other rapid game developers! Eat a lot of junk food (including free pizza)! And most important of all, have fun!

RSVP at the links below!

rsvp-facebook rsvp-meetup

P.S. For parking, the Uncle Sams parking garage — which is only one block away from our office — is free during weekends and after 6:00 PM on the weekdays. We highly recommend parking there.
Read more

TVGS Annual Members Meeting (April 25th, 7:00 PM)

Learn more about one of the largest game development community in the capital region, Tech Valley Game Space (TVGS), on their first annual meeting. In this publicly open event, the organization will list the many achievements the group has made in their 3.5 years of building a flourishing game development scene. This is also a great opportunity to meet with all the volunteers that makes this game space, their events, and mentorship programs possible. Everyone is invited!

RSVP at the links below!

rsvp-facebook rsvp-meetup

Social Night: Pre-GDC Party (March 14th, 7:00pm)

It’s social night again and let’s network before Game Developers Conference (GDC) with our favorite analog and digital games! Come and show off either games you’re developing, or absolutely love playing with others! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

rsvp-facebook rsvp-meetup