Lesson Night: Anatomy of an Idle Game (October 17th, 6:30pm)

Presenter: Sam Bonfante Description: Diving into the construction of a single page web application through the lens of the popular idle game genre, we will look at how modern JavaScript frameworks like React allow anyone to make powerful and interactive experiences with minimal programming.

Lesson Night Remastered: Crash Course Introduction to Unity (September 19th, 6:30pm)

Presenter: Taro Omiya Description: Our next monthly game-creating tutorial will return with the basics: an introductory tutorial on Unity. This will be a hand-on course, so please come in with your laptop with Unity installed! We’ll be making a simple 3D first-person perspective game that will cover the following topics: • Importing pre-made assets •…Continue reading Lesson Night Remastered: Crash Course Introduction to Unity (September 19th, 6:30pm)

Lesson Night: The Vocabulary of Unity3D: Unity3D for non-programmers (April 18th, 6:30pm)

Presenter: Greg Lyons Description: Have no coding background but still want to make your own games? Hesitant to start making games because you feel coding is an obstacle? Want to try out Unity3D? If you answered ‘yes’ to any of these questions, this lesson is for you! In this hands-on lesson, students will learn the…Continue reading Lesson Night: The Vocabulary of Unity3D: Unity3D for non-programmers (April 18th, 6:30pm)

Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)

Presenter: Taro Omiya Description: Unity, one of the most popular game making tools, is jam-packed with features like state-of-the-art 3D graphics, an efficient physics engine, and ability to build for PC, mobile, consoles, AR, VR, and Mixed Reality. But did you also know that you can add split-screen without any scripting? Or add echo zones…Continue reading Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)

Lesson Night: Intermediate Programming (Part 2) (Oct 18th, 6:30PM)

Presenter: Taro Omiya Here’s the lesson night description:Come over for a lesson night on programming, using C#! Renowned game jammer Taro Omiya will provide an introduction to object-oriented programming, a modern and innovative way of organizing your own code to create a flexible and powerful framework for your own games. Since this is a very…Continue reading Lesson Night: Intermediate Programming (Part 2) (Oct 18th, 6:30PM)

Lesson Night: Intermediate Programming (Part 1) (Sept 20th, 6:30PM)

Presenter: Taro Omiya Come over for a lesson night on programming, using C#! Renowned game jammer Taro Omiya will provide an introduction to object-oriented programming, a modern and innovative way of organizing your own code to create a flexible and powerful framework for your own games. Since this is a very dense topic, the lesson…Continue reading Lesson Night: Intermediate Programming (Part 1) (Sept 20th, 6:30PM)

Lesson Night: Lesson Night: Audio Generation for the Talentless (June 21st, 6:30pm)

Need audio for you game, but don’t know how make music? Need sound effects for your cool laser gun, but don’t know where to get the right sound? Need some ambient background sounds you can use for free and not have to worry about copyright issues? This is the class for you! Requirements: Laptop is…Continue reading Lesson Night: Lesson Night: Audio Generation for the Talentless (June 21st, 6:30pm)

Lesson Night: Can Games Really Solve Real-World Problems? (March 15th, 6:30pm)

People often talk about how games *cause* tons of problems — such as violence, obesity, addiction, aggression, or loneliness — but perhaps we should also talk about how games can *solve* real-world problems, too. In this talk, Dr. Karen Schrier of Marist College will take you on a tour of problem-solving games–from Foldit to the Beanstalk game. These games use crowdsourcing and collective intelligence techniques to encourage players to participate in real-world problem solving, data analysis, and more. Maybe a game will help us cure cancer or find world peace!…Continue reading Lesson Night: Can Games Really Solve Real-World Problems? (March 15th, 6:30pm)

Lesson Night: TVGS Mentorship Groups Launch Into Orbit! (February 15, 6-9pm)

You asked for it, and now it has finally arrived! At this meeting, we’ll be introducing Orbit, our new mentorship program designed to provide greater opportunities for learning and collaboration at TVGS than ever before. Orbit is all about bringing local game makers (and aspiring game makers!) together based around mutual interests, and providing a…Continue reading Lesson Night: TVGS Mentorship Groups Launch Into Orbit! (February 15, 6-9pm)

Lesson Night: Game Design (November 30)

If you want to create a game or interactive experience, design is one of the most important skills you can learn. Although design plays a vital role in the creative process, a surprising number of game makers continue to misunderstand design or even overlook it altogether. In this lesson, Jamey Stevenson will provide an overview…Continue reading Lesson Night: Game Design (November 30)