Unity Physics

Lesson Night: Physics in video game design with Unity (August 17)

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.

The class will have two main parts:

  1. Basic physics in the Unity Engine: movement, collision, forces and friction.

  2. Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop.

Klil H. Neori graduated from UAlbany with a PhD in physics in 2015, after which he transitioned into video game design. He is currently a software developer at FlyInside FSX – FlyInside Inc., a VR flight simulator startup, and Outreach Coordinator for TVGS. His main independent creation is Plane Defensive, a puzzle/strategy/action prototype available on itch.io.

https://khneori.itch.io/plane-defensive

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Physics in video game design with Unity

Wednesday, Aug 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

4 Space Cadets Went

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.The class will have two main parts: 1. *Basic physics in the Unity Engine*: movement, collision, forces and friction. 2. *Using physics to control your game*, featuring three main examples: platforming, space explora…

Check out this Meetup →

Lesson Night: Making VR Applications with Unity (July 20, 2016)

“Making VR applications with Unity” is a hands-on workshop on developing VR applications using Unity 5 for Oculus Rift, Samsung Gear, and Google Cardboard. In this introductory lesson, we’ll be making a simple 3D first-person perspective game that will cover the following topics:

  • Importing pre-made assets
  • Creating objects with super-fun physics
  • Using images to add visually-pleasing patterns to your objects
  • Learn what the heck materials are, and how to make your game look realistic
  • How to manipulate the lighting
  • Adding sound effects
  • Get a quick introduction on scripting

If you plan to attend, please RSVP via Facebook or Meetup. Read more

Lesson Night: Chiptunes Music and SFX Lesson (June 22, 2016)

As game developers we have a lot to think about, and usually audio is the last on the list. But poor audio can make a good game bad, and solid audio can make a good game great. So making audio a priority is always a good decision, and creating music and SFX in the Chiptune style is a simple and effective way to get started.

This lesson will go over the basics of the function and aesthetics of music and sound design in games, and give you chance to try your hand at some simple melodies and sound effects. Using free software, we will talk about the fundamentals of synthesis, and how to use basic sounds to create a variety of sonic elements.

Students will need their own laptop and, if possible, a MIDI keyboard (if not, don’t worry, other methods of note input will be covered). Students also must bring their own headphones. Although we will be using freeware for this lesson, the topics covered will be applicable to any Digital Audio Workstation (DAW). It is recommended that students download the following software and follow the instructions before the lesson, but not required.

As usual, please RSVP in the Facebook or Meetup. Read more

Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!

If you decide to attend the class you will need to bring:

  • A computer
  • Blender, version 2.7 or higher already installed on your computer.

A free copy of Blender can be downloaded at blender.org

Please RSVP at our Facebook event, or on Meetup below:

Lesson Night: Rigging and Animation with Blender

Wednesday, May 18, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

3 Space Cadets Attending

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!If you decide to attend the class you will need to bring:• A computer• Blender, version 2.7 or higher already installed on your computer.You can download a free copy of Blender at blender.org

Check out this Meetup →

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground.

No programming experience necessary, but a basic understanding is helpful.

If you decide to attend the class you will need to bring:

  • A computer
  • Unity, version 5.3 or higher already installed on your computer. You can download a free copy of Unity at unity3d.com/get-unity

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: Making 2D Games With Unity

Wednesday, Apr 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine!  We’ll create a simple platformer that’ll double as a fun physics playground.No programming experience necessary, but a basic understanding is helpful.If you decide to attend the class you will need to bring:• A comput…

Check out this Meetup →

Lesson Night: GameMaker Tutorial (March 23, 2016)

Our next free monthly lesson will provide an introduction to GameMaker, the popular game creation tool that has been a staple of the indie game development community for many years.

No programming experience necessary, but a basic understanding is helpful. We will be creating a basic top-down shooter and a platformer game (if time allows).

If you decide to attend the class you will need to bring:

  • A computer
  • A version of Game Maker already installed on your computer. You can download a free copy of Game Maker at http://www.yoyogames.com/get

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: GameMaker Tutorial

Wednesday, Mar 23, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

5 Space Cadets Attending

Our next free monthly lesson will provide an introduction to GameMaker, the popular game creation tool that has been a staple of the indie game development community for many years.No programming experience necessary, but a basic understanding is helpful. We will be creating a basic top-down shooter and a platformer game (if time allows).If you d…

Check out this Meetup →

Lesson Night: Making Visual Novels With Ren’py (February 17, 2016)

Are you interested in making your own interactive story, but unsure about how to get started? If so, look no further! This event is for you!

Ren’Py is a great introductory tool to create visual novels, which are a form of “choose your own adventure” stories that mix text and images. TVGS founder and game development veteran Jamey Stevenson will present a hands-on tutorial showing how to make a Ren’Py game.

This lesson is appropriate for participants of all ages and backgrounds. There is no prior experience required, and no need to feel daunted! Game development is incredibly fun and rewarding, and you’ll be amazed at what you can accomplish in a short span of time using this simple, intuitive tools covered in this class.

If you decide to attend the class you will need to bring:

  • Laptop with Ren’Py installed (available for free on Windows, Mac, & Linux)

Optionally:

  • We also recommend installing Gimp, a free art program that can be used to create images for your visual novel

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Making Visual Novels With Ren’py

Wednesday, Feb 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Are you interested in making your own interactive story, but unsure about how to get started? If so, look no further! This event is for you!Ren’Py is a great introductory tool to create visual novels, which are a form of “choose your own adventure” stories that mix text and images. TVGS founder and game development veteran Jamey Stevenson will pre…

Check out this Meetup →

Lesson Night: Beginner Game Creation (January 20, 2016)

Image by Kenney Studio

Are you interested in making your own games, but unsure about how to get started? Have you ever had an idea for a game, but assumed it would be too difficult and complex to create? If so, then this event is for you!

The goal of this free class is to provide an introduction to game making for anyone who is interested in trying it out. TVGS founder and game development veteran Jamey Stevenson will present an overview of what goes into making a game, including a look at various free and accessible resources that you can use to help bring your ideas to life.

This lesson is appropriate for participants of all ages and backgrounds. There is no prior experience required, and no need to feel daunted! Game development is incredibly fun and rewarding, and you’ll be amazed at what you can accomplish in a short span of time using the simple, intuitive tools covered in this class.

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Beginner Game Creation

Wednesday, Jan 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

0 Space Cadets Went

Image by Kenney StudioAre you interested in making your own games, but unsure about how to get started? Have you ever had an idea for a game, but assumed it would be too difficult and complex to create? If so, then this event is for you!The goal of this free class is to provide an introduction to game making for anyone who is interested in tryin…

Check out this Meetup →

Lesson Night: Build 3D Assets With Blender (December 16th, 2015)

Image and short film, “Caminandes” by Pablo Vazquez, Beorn Leonard and Francesco Siddi
Licensed under Creative Commons Attribution 3.0 Unported
https://creativecommons.org/licenses/by/3.0/

Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely that with Blender!

Blender is a powerful, free and open-source 3D modeling tool. It is also quite versatile, allowing you to not only build assets for games but also make animations, bake textures, create graphic designs, and even add interactivity using Blender’s integrated game engine.

In this class we’ll go over an introduction to the Blender interface, including basic building and using modifiers. If we have time, we’ll also cover creating textures and materials. Questions are welcome, and we’ll have more in-depth video tutorials and project files you can edit freely.

You can download latest version of Blender (2.76) at Blender.org (if using Linux, get it from this site rather than the repository, which is often outdated).

If you decide to attend the class you will need to bring…

  • Laptop with Blender installed (available for Windows, Mac, & Linux)
  • A three button mouse

Optionally:

  • A number pad helps but is not needed.
  • Gimp, a free art program can help with texturing but is not needed.

As usual, please RSVP in the Facebook event or Meetup event.

Lesson Night: Building 3D Assets With Blender

Wednesday, Dec 16, 2015, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

9 Space Cadets Attending

Image and short film, “Caminandes” by Pablo Vazquez, Beorn Leonard and Francesco SiddiLicensed under Creative Commons Attribution 3.0 Unportedhttps://creativecommons.org/licenses/by/3.0/Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely tha…

Check out this Meetup →

In case you’ve missed this lesson, we have a video up reviewing the same material:

Lesson Night: How to Make Games with RPG Maker VX Ace (November 19, 2015)

Drawing upon the love of the classic 16-bit RPGs of yesteryear, Enterbrain’s RPG Maker allows anyone to easily create the type of colorful tile-based RPGs made popular by games such as Final Fantasy and Dragon Quest. Whether you’re a gamer, hobbyist or professional, RPG Maker is simple enough for a novice and powerful enough for an expert developer.

In this latest installment of our monthly series of free game development lessons, you will learn how to work with RPG Maker to create characters, draw maps, script events, design battles and so much more.

If you wish to follow along with the interactive portion of this lesson, please bring in your own laptop with either RPG Maker VX Ace Lite (free) or RPG Maker VX Ace (paid) installed.

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: How to Make Games with RPG Maker VX Ace

Thursday, Nov 19, 2015, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

2 Space Cadets Attending

Drawing upon the love of the classic 16-bit RPGs of yesteryear, Enterbrain’s RPG Maker allows anyone to easily create the type of colorful tile-based RPGs made popular by games such as Final Fantasy and Dragon Quest.  Whether you’re a gamer, hobbyist or professional, RPG Maker is simple enough for a novice and powerful enough for an expert develope…

Check out this Meetup →