AMP Server TVGS

Lesson: Introduction to Relational Databases (October 19)

This is an introduction to databases for people with zero background. It will cover what a database is and used for, how to set one up in MySQL, and how to interact with it. If I have time to get some examples built, I’d like to cover how to get the database to be accessible through a webpage.

Requirements (for people who want to follow along on their own machines): have WAMP/MAMP/LAMP server installed depending on whether you’re using Windows/Mac/Linux.

Read more

Twine TVGS

Lesson: Digital Storytelling with Twine (September 21)

Abi Johnson will discuss how simple it is to create an interactive story or choose-your-own-adventure game with Twine. No programming knowledge is needed! Twine publishes in HTML, so sharing your work is extremely simple as well.

Bringing a laptop is suggested if possible.

Get Twine for free at http://twinery.org/
Read more

Unity Physics

Lesson Night: Physics in video game design with Unity (August 17)

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.

The class will have two main parts:

  1. Basic physics in the Unity Engine: movement, collision, forces and friction.

  2. Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop.

Klil H. Neori graduated from UAlbany with a PhD in physics in 2015, after which he transitioned into video game design. He is currently a software developer at FlyInside FSX – FlyInside Inc., a VR flight simulator startup, and Outreach Coordinator for TVGS. His main independent creation is Plane Defensive, a puzzle/strategy/action prototype available on itch.io.

https://khneori.itch.io/plane-defensive

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Physics in video game design with Unity

Wednesday, Aug 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

4 Space Cadets Went

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.The class will have two main parts: 1. *Basic physics in the Unity Engine*: movement, collision, forces and friction. 2. *Using physics to control your game*, featuring three main examples: platforming, space explora…

Check out this Meetup →

Lesson Night: Making VR Applications with Unity (July 20, 2016)

“Making VR applications with Unity” is a hands-on workshop on developing VR applications using Unity 5 for Oculus Rift, Samsung Gear, and Google Cardboard. In this introductory lesson, we’ll be making a simple 3D first-person perspective game that will cover the following topics:

  • Importing pre-made assets
  • Creating objects with super-fun physics
  • Using images to add visually-pleasing patterns to your objects
  • Learn what the heck materials are, and how to make your game look realistic
  • How to manipulate the lighting
  • Adding sound effects
  • Get a quick introduction on scripting

If you plan to attend, please RSVP via Facebook or Meetup. Read more

Lesson Night: Chiptunes Music and SFX Lesson (June 22, 2016)

As game developers we have a lot to think about, and usually audio is the last on the list. But poor audio can make a good game bad, and solid audio can make a good game great. So making audio a priority is always a good decision, and creating music and SFX in the Chiptune style is a simple and effective way to get started.

This lesson will go over the basics of the function and aesthetics of music and sound design in games, and give you chance to try your hand at some simple melodies and sound effects. Using free software, we will talk about the fundamentals of synthesis, and how to use basic sounds to create a variety of sonic elements.

Students will need their own laptop and, if possible, a MIDI keyboard (if not, don’t worry, other methods of note input will be covered). Students also must bring their own headphones. Although we will be using freeware for this lesson, the topics covered will be applicable to any Digital Audio Workstation (DAW). It is recommended that students download the following software and follow the instructions before the lesson, but not required.

As usual, please RSVP in the Facebook or Meetup. Read more

Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!

If you decide to attend the class you will need to bring:

  • A computer
  • Blender, version 2.7 or higher already installed on your computer.

A free copy of Blender can be downloaded at blender.org

Please RSVP at our Facebook event, or on Meetup below:

Lesson Night: Rigging and Animation with Blender

Wednesday, May 18, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

3 Space Cadets Attending

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!If you decide to attend the class you will need to bring:• A computer• Blender, version 2.7 or higher already installed on your computer.You can download a free copy of Blender at blender.org

Check out this Meetup →

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground.

No programming experience necessary, but a basic understanding is helpful.

If you decide to attend the class you will need to bring:

  • A computer
  • Unity, version 5.3 or higher already installed on your computer. You can download a free copy of Unity at unity3d.com/get-unity

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: Making 2D Games With Unity

Wednesday, Apr 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine!  We’ll create a simple platformer that’ll double as a fun physics playground.No programming experience necessary, but a basic understanding is helpful.If you decide to attend the class you will need to bring:• A comput…

Check out this Meetup →

Lesson Night: GameMaker Tutorial (March 23, 2016)

Our next free monthly lesson will provide an introduction to GameMaker, the popular game creation tool that has been a staple of the indie game development community for many years.

No programming experience necessary, but a basic understanding is helpful. We will be creating a basic top-down shooter and a platformer game (if time allows).

If you decide to attend the class you will need to bring:

  • A computer
  • A version of Game Maker already installed on your computer. You can download a free copy of Game Maker at http://www.yoyogames.com/get

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: GameMaker Tutorial

Wednesday, Mar 23, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

5 Space Cadets Attending

Our next free monthly lesson will provide an introduction to GameMaker, the popular game creation tool that has been a staple of the indie game development community for many years.No programming experience necessary, but a basic understanding is helpful. We will be creating a basic top-down shooter and a platformer game (if time allows).If you d…

Check out this Meetup →

Lesson Night: Making Visual Novels With Ren’py (February 17, 2016)

Are you interested in making your own interactive story, but unsure about how to get started? If so, look no further! This event is for you!

Ren’Py is a great introductory tool to create visual novels, which are a form of “choose your own adventure” stories that mix text and images. TVGS founder and game development veteran Jamey Stevenson will present a hands-on tutorial showing how to make a Ren’Py game.

This lesson is appropriate for participants of all ages and backgrounds. There is no prior experience required, and no need to feel daunted! Game development is incredibly fun and rewarding, and you’ll be amazed at what you can accomplish in a short span of time using this simple, intuitive tools covered in this class.

If you decide to attend the class you will need to bring:

  • Laptop with Ren’Py installed (available for free on Windows, Mac, & Linux)

Optionally:

  • We also recommend installing Gimp, a free art program that can be used to create images for your visual novel

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Making Visual Novels With Ren’py

Wednesday, Feb 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Are you interested in making your own interactive story, but unsure about how to get started? If so, look no further! This event is for you!Ren’Py is a great introductory tool to create visual novels, which are a form of “choose your own adventure” stories that mix text and images. TVGS founder and game development veteran Jamey Stevenson will pre…

Check out this Meetup →

Lesson Night: Beginner Game Creation (January 20, 2016)

Image by Kenney Studio

Are you interested in making your own games, but unsure about how to get started? Have you ever had an idea for a game, but assumed it would be too difficult and complex to create? If so, then this event is for you!

The goal of this free class is to provide an introduction to game making for anyone who is interested in trying it out. TVGS founder and game development veteran Jamey Stevenson will present an overview of what goes into making a game, including a look at various free and accessible resources that you can use to help bring your ideas to life.

This lesson is appropriate for participants of all ages and backgrounds. There is no prior experience required, and no need to feel daunted! Game development is incredibly fun and rewarding, and you’ll be amazed at what you can accomplish in a short span of time using the simple, intuitive tools covered in this class.

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Beginner Game Creation

Wednesday, Jan 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

0 Space Cadets Went

Image by Kenney StudioAre you interested in making your own games, but unsure about how to get started? Have you ever had an idea for a game, but assumed it would be too difficult and complex to create? If so, then this event is for you!The goal of this free class is to provide an introduction to game making for anyone who is interested in tryin…

Check out this Meetup →