Lesson Night: TVGS Mentorship Groups Launch Into Orbit! (February 15, 6-9pm)

You asked for it, and now it has finally arrived! At this meeting, we’ll be introducing Orbit, our new mentorship program designed to provide greater opportunities for learning and collaboration at TVGS than ever before. Orbit is all about bringing local game makers (and aspiring game makers!) together based around mutual interests, and providing a…Continue reading Lesson Night: TVGS Mentorship Groups Launch Into Orbit! (February 15, 6-9pm)

Lesson Night: Game Design (November 30)

If you want to create a game or interactive experience, design is one of the most important skills you can learn. Although design plays a vital role in the creative process, a surprising number of game makers continue to misunderstand design or even overlook it altogether. In this lesson, Jamey Stevenson will provide an overview…Continue reading Lesson Night: Game Design (November 30)

AMP Server TVGS

Lesson: Introduction to Relational Databases (October 19)

This is an introduction to databases for people with zero background. It will cover what a database is and used for, how to set one up in MySQL, and how to interact with it. If I have time to get some examples built, I’d like to cover how to get the database to be accessible…Continue reading Lesson: Introduction to Relational Databases (October 19)

Twine TVGS

Lesson: Digital Storytelling with Twine (September 21)

Abi Johnson will discuss how simple it is to create an interactive story or choose-your-own-adventure game with Twine. No programming knowledge is needed! Twine publishes in HTML, so sharing your work is extremely simple as well. Bringing a laptop is suggested if possible. Get Twine for free at http://twinery.org/

Unity Physics

Lesson Night: Physics in video game design with Unity (August 17)

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games. The class will have two main parts: Basic physics in the Unity Engine: movement, collision, forces and friction. Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop. Klil H….Continue reading Lesson Night: Physics in video game design with Unity (August 17)

Lesson Night: Making VR Applications with Unity (July 20, 2016)

“Making VR applications with Unity” is a hands-on workshop on developing VR applications using Unity 5 for Oculus Rift, Samsung Gear, and Google Cardboard. In this introductory lesson, we’ll be making a simple 3D first-person perspective game that will cover the following topics: Importing pre-made assets Creating objects with super-fun physics Using images to add…Continue reading Lesson Night: Making VR Applications with Unity (July 20, 2016)

Lesson Night: Chiptunes Music and SFX Lesson (June 22, 2016)

As game developers we have a lot to think about, and usually audio is the last on the list. But poor audio can make a good game bad, and solid audio can make a good game great. So making audio a priority is always a good decision, and creating music and SFX in the Chiptune…Continue reading Lesson Night: Chiptunes Music and SFX Lesson (June 22, 2016)

Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information! If you decide to attend the class you will need to bring: A computer Blender, version 2.7 or higher already installed on your computer. A free copy of Blender can be downloaded at blender.org Please…Continue reading Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground. No programming experience necessary, but a basic understanding is helpful. If you decide to attend the class you will need to…Continue reading Lesson Night: Making 2D Games With Unity (April 20, 2016)

Lesson Night: GameMaker Tutorial (March 23, 2016)

Our next free monthly lesson will provide an introduction to GameMaker, the popular game creation tool that has been a staple of the indie game development community for many years. No programming experience necessary, but a basic understanding is helpful. We will be creating a basic top-down shooter and a platformer game (if time allows)….Continue reading Lesson Night: GameMaker Tutorial (March 23, 2016)