Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground. No programming experience necessary, but a basic understanding is helpful. If you decide to attend the class you will need to…Continue reading Lesson Night: Making 2D Games With Unity (April 20, 2016)

Developing a Style

[Cross-posted from Omiya Games] I’ve had a profound conversation while talking to a fledgling game developer this Game Developers Conference (GDC) that made me look back at my philosophy in game development. When Lindsay Grace was pointing out that one should have a long term objective such as Seemingly Pointless‘s goal in making a 100…Continue reading Developing a Style