Have no coding background but still want to make your own games? Hesitant to start making games because you feel coding is an obstacle? Want to try out Unity3D? If you answered ‘yes’ to any of these questions, this lesson is for you!
In this hands-on lesson, students will learn the basics for creating games in Unity3D. The lesson will focus on demystifying Unity3D’s scripting and visual language. No coding experience is recommended for this lesson, which is aimed at showing students that they do not need to be a programmer to make games.
The lesson is taught by Greg Lyons, a college instructor currently working at University at Albany and The College of Saint Rose. Like the intended audience for the lesson, Greg does not have a background in programming but believes game design should be the new focus for composition classrooms. He has been featured at Playcrafting and has a website with further teaching and educational materials, www.gwlyons.com, which includes links to his YouTube channel with further Unity3D tutorials aimed at non-programmers.
To prepare for the lesson, it is highly recommended that prospective students have Unity3D installed and running on their personal devices prior to the class, but not required.
If you do not have a device available, you may be asked to team up with someone who does, or you may follow along without a device.
Description: Unity, one of the most popular game making tools, is jam-packed with features like state-of-the-art 3D graphics, an efficient physics engine, and ability to build for PC, mobile, consoles, AR, VR, and Mixed Reality. But did you also know that you can add split-screen without any scripting? Or add echo zones for your audio? Self-proclaimed local Unity expert Taro Omiya will go over some lesser known, but useful features in this powerful tool.
A laptop with Unity3D installed
About the instructor:
Taro Omiya is the sole developer who founded Omiya Games, an experimental indie studio that creates many renowned game jam games such as first-place winner of Ludum Dare 37’s innovation category, The Recursive Dollhouse. His tools-of-choice are Unity, C#, and bits of Photoshop, Blender, and Garage Band here-and-there. His open-source game jam projects are available on Itch.io, and their source code is on his BitBucket page.
Tech Valley Game Space will once again be hosting a fun-filled marathon of Extra Life festivities in Troy, and we want you to join us! Let’s work together to surpass our fundraising goals and make a difference for the Bernard & Millie Duker Children’s Hospital at Albany Medical Center, as well as other Children’s Miracle Network Hospitals throughout North America.
Our team is on a mission to save kids through gaming, and we need your help. Each of us has chosen our local Children’s Miracle Network Hospital where thousands of children are treated each year, regardless of their family’s ability to pay. These kids are facing scary stuff like cancer, cystic fibrosis, and injuries from accidents to name just a few.
We’ll be part of a huge international celebration of the social impact of gamers with Extra Life and it’s our sincere hope that you’ll find it in your heart to support us with a monthly pledge or one-time gift that will go directly to that team member’s chosen hospital.Your donation is tax-deductible and ALL PROCEEDS go to help kids. Last year, Extra Life raised more than $8 million dollars to save kids, but in 2016 our goals, just like the needs of the kids we serve, are much, much higher. We can’t do this without your help. Donating online is safe and easy! To make an online donation please click a participant’s name and then click the “Support This Participant” button on this page. Thank you for caring for our kids!
Tech Valley Game Space will once again be hosting a fun-filled marathon of Extra Life festivities in Troy, and we want you to join us! Let’s work together to surpass our fundraising goals and make a difference for the Bernard & Millie Duker Children’s Hospital at Albany Medical Center, as well as other Children’s Miracle Network Hospitals throughout North America. Read more
Our next Twitch.tv live-stream will be on a beginners guide to navigating and utilizing the Game Developers Conference (GDC) at the Moscone Center in San Francisco on March 1st through March 6th. Joining us on our Tech Valley Game Space channel will be Jamey Stevenson, Terence Tolman, and Brian Shurtleff — all GDC veterans — to discuss about their methods on dealing with GDC. Check us out on Twitch.tv at February 26th, starting at 7:30 PM EST. We will be answering any questions on the chat as well, so join in!
For convenience, we’ve created a reminder at Meetup below.
Beginners Guide on Game Developers Conference (GDC)
Thursday, Feb 26, 2015, 7:30 PM
No location yet.
0 Space Cadets Went
What should one do at the largest conference for game developers in the world? Join Jamey Stevenson, Terence Tolman, and Brian Shurtleff on Twitch.tv to discuss what is the best way to utilize Game Developers Conference (GDC) on March 1st at the Moscone Center in San Francisco, CA.The stream will be available in the TVGS Twitch.tv channel at the s…
Keith Morgado from Binary Takeover will be live-streaming, playing his game, Lost Marbles at Tech Valley Game Space on February 5th, starting at 7:00 PM EST. He’ll be explaining how he came up with the game idea, and the decisions he made on each level. For convenience, we’ve created a reminder at Meetup below.
Devs Plays Lost Marbles
Thursday, Feb 5, 2015, 7:00 PM
Tech Valley Game Space 291 River St, Suite 304 (3rd floor) Troy, NY
4 Space Cadets Went
Developer from Binary Takeover, Keith Morgado, will play and describe his game, Lost Marbles, on Twitch.tv. Hang around on the Twitch chat for some fun Q & A!We’ll be live streaming at the channel below: http://www.twitch.tv/techvalleygamespace/Note: since this is an online event, this Meetup is only a reminder that can be added to your calenda…
We have a meeting at the Game Space on January 28th, starting at 6:00 PM EST. This time, we’ll be discussing about what it was like to make a game in 48 hours at the Global Game Jam 2015. You can sign up in the Meetup below.
Global Game Jam Post Mortem Open Discussion
Wednesday, Jan 28, 2015, 6:00 PM
Tech Valley Game Space 291 River St, Suite 304 (3rd floor) Troy, NY
4 Space Cadets Attending
Let’s talk about how Global Game Jam went for everyone, what went right, and what went wrong. This is an open discussion for both those who’ve participated this year, and those who haven’t but are interested in making games to learn about how to approach game jams.Note that the showcase of Global Game Jam games is scheduled two weeks after this o…