Lesson Night: The Vocabulary of Unity3D: Unity3D for non-programmers (April 18th, 6:30pm)

Presenter: Greg Lyons

Description:
Have no coding background but still want to make your own games? Hesitant to start making games because you feel coding is an obstacle? Want to try out Unity3D? If you answered ‘yes’ to any of these questions, this lesson is for you!
In this hands-on lesson, students will learn the basics for creating games in Unity3D. The lesson will focus on demystifying Unity3D’s scripting and visual language. No coding experience is recommended for this lesson, which is aimed at showing students that they do not need to be a programmer to make games.
The lesson is taught by Greg Lyons, a college instructor currently working at University at Albany and The College of Saint Rose. Like the intended audience for the lesson, Greg does not have a background in programming but believes game design should be the new focus for composition classrooms. He has been featured at Playcrafting and has a website with further teaching and educational materials, www.gwlyons.com, which includes links to his YouTube channel with further Unity3D tutorials aimed at non-programmers.
To prepare for the lesson, it is highly recommended that prospective students have Unity3D installed and running on their personal devices prior to the class, but not required.
If you do not have a device available, you may be asked to team up with someone who does, or you may follow along without a device.

This lesson is wheelchair accessible.

rsvp-facebook rsvp-meetup

[Orbit: 3D Game Design] IK Animation (April 5th, 7:00 PM)

First time attending this event? Please sign-up in our short form over here:goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will provide a tutorial on how to utilize Unity’s Inverse Kinematic (IK) animations. This technique is useful for using scripting to make a humanoid character’s limbs twist, turn, and move to a target point in a natural way.

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)

Presenter: Taro Omiya

Description: Unity, one of the most popular game making tools, is jam-packed with features like state-of-the-art 3D graphics, an efficient physics engine, and ability to build for PC, mobile, consoles, AR, VR, and Mixed Reality. But did you also know that you can add split-screen without any scripting? Or add echo zones for your audio? Self-proclaimed local Unity expert Taro Omiya will go over some lesser known, but useful features in this powerful tool.

Special Notes:

  • A laptop with Unity3D installed

About the instructor:
Taro Omiya is the sole developer who founded Omiya Games, an experimental indie studio that creates many renowned game jam games such as first-place winner of Ludum Dare 37’s innovation category, The Recursive Dollhouse. His tools-of-choice are Unity, C#, and bits of Photoshop, Blender, and Garage Band here-and-there. His open-source game jam projects are available on Itch.io, and their source code is on his BitBucket page.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Orbit: 3D Game Design & Digital Art Q & A (February 22nd, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? Or learning to step-up your artistic abilities?
This mentorship group is for you! The 3D Game Design Orbit and the TVGS Art Orbit (TAO) mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines and digital art tools.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The 3D Game Design Orbit group meets on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors. Likewise, the TVGS Art Orbit meets the 2nd and 4th Thursday of the month at the same location.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: 3D Game Design] Particle Systems (February 1st, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will talk about Particle Systems in Unity to spice up your game!

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: 3D Game Design & Digital Art] Q & A (January 25th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? Or learning to step-up your artistic abilities?
This mentorship group is for you! The 3D Game Design Orbit and the TVGS Art Orbit (TAO) mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines and digital art tools.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The 3D Game Design Orbit group meets on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors. Likewise, the TVGS Art Orbit meets the 2nd and 4th Thursday of the month at the same location.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: 3D Game Design] A New Year Start! (January 4th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

In celebration of the start of 2018, we’d like to do a refresh with questions and suggestions from all of you! Bring in any suggestions, questions, or advice on how to make our group better. Also marking the new year is a quick re-branding of our mentorship group from Intermediate Game Design to 3D Game Design. Despite these changes, however, our mentors will continue to focus on using 3D game engines, and even programming.

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Intermediate Game Design] Unity Tilemaps (December 7th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will talk about the new Tilemap feature in Unity to quickly create a level for a 2D game.

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Intermediate Game Design] Q & A (November 30th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Orbit: Intermediate Game Design – Unity Camera Tricks (November 2, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will discuss how utilize the camera to the fullest! Tips includes how to layer camera views on top of each other, how to create TV screens featuring what’s visible somewhere in the world, how to hide certain elements, and more.

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup