Lesson Night: Anatomy of an Idle Game (October 17th, 6:30pm)

Presenter: Sam Bonfante Description: Diving into the construction of a single page web application through the lens of the popular idle game genre, we will look at how modern JavaScript frameworks like React allow anyone to make powerful and interactive experiences with minimal programming.

Lesson Night Remastered: Crash Course Introduction to Unity (September 19th, 6:30pm)

Presenter: Taro Omiya Description: Our next monthly game-creating tutorial will return with the basics: an introductory tutorial on Unity. This will be a hand-on course, so please come in with your laptop with Unity installed! We’ll be making a simple 3D first-person perspective game that will cover the following topics: • Importing pre-made assets •…Continue reading Lesson Night Remastered: Crash Course Introduction to Unity (September 19th, 6:30pm)

Lesson Night: The Vocabulary of Unity3D: Unity3D for non-programmers (April 18th, 6:30pm)

Presenter: Greg Lyons Description: Have no coding background but still want to make your own games? Hesitant to start making games because you feel coding is an obstacle? Want to try out Unity3D? If you answered ‘yes’ to any of these questions, this lesson is for you! In this hands-on lesson, students will learn the…Continue reading Lesson Night: The Vocabulary of Unity3D: Unity3D for non-programmers (April 18th, 6:30pm)

Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)

Presenter: Taro Omiya Description: Unity, one of the most popular game making tools, is jam-packed with features like state-of-the-art 3D graphics, an efficient physics engine, and ability to build for PC, mobile, consoles, AR, VR, and Mixed Reality. But did you also know that you can add split-screen without any scripting? Or add echo zones…Continue reading Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)